New Super Mario Bros Wii Character Mods

New Super Mario Bros Wii Character Mods Average ratng: 3,9/5 1507 reviews

Super Mario Brothers Nintendo Wii Mod

Sometimes the best things in life end up being forgotten and when we again come across them, we would be delighted as in the case of this awesome Super Mario Bros. Mod. Mario has been one of the characters we all grew up with as kids in late eighties and nineties. Now, we can relive our childhood nostalgically by getting the Mario-themed Wii case mod. It is not just the case that is modded but the Super Mario Bros. Mod also comes with a pipe at the back where you can charge your Wiimote.

New Super Mario Bros. #N#New Super Mario Bros. Cheep Cheep Family. Goomba & Family. Hammer Bro Family. Heavy Para-Beetle. Monty Mole & Rocky Wrench. River Piranha Plant. Spiny Cheep Cheep. Stalking Piranha Plant. Ludwig von Koopa. Morton Koopa, Jr. 2018-10-1  Newer Super Mario Bros. Wii is a hack released on June 7, 2013 for NSMBW. It is considered the most advanced hack ever created, as it has added over 130 new levels, more than 50 new sprites, and a completely new world-map system. Mario, Luigi, the Toads, and Peach land on Yoshi's Island, but the gang soon realizes that Peach is missing! The official game text reads.

The mod was created by BeerBellyJoe a year ago. He used clay in order to sculpt out Mario and affixed him to one of the side panels of Wii. Late he painted the whole system and also decorated the front base to remind you of the game. The base comes with an extra USB port which you could use to connect accessories. The LED mushrooms glow in the coolest way when the port is being used.

If you wish, you could check out Joe’s guide in order to learn how to make your own Wii Mod and customize it with Mario or any other character. There was also this Super Mario Galaxy Mod which is a pure work of art by a genius. If you are tired of Mario and his world and would rather go for something blinged up, try the Zelda Crystal Wii Mod which is made of crystals and would surely cost you a bomb.

Via: Joystiq

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This page hosts XMLs for common games that you can be used to do some game modification testing. They should go directly in the /riivolution folder on your SD card or USB drive.

NOTE: These XMLs do not do anything on their own; you must supply the content for patching. If you are looking for a game hack to just download and play, check out our Hacks page instead.Another quickstart way of using Riivolution is to check out the list of servers you can connect to.

To use these, right-click and save link as.

  • 1All Games
  • 4Super Smash Bros. Brawl

All Games

Ocarina Codes

This XML package can be used to run your Ocarina codes just as you have been using them with Gecko OS, in /codes/GAMEID.gct.The XML no longer requires you to change GAMEID as it now uses the info from the disc inserted to get the name for the loaded gct.

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NOTE: For Super Smash Bros Brawl, many code sets are larger than the default allowed size for Ocarina codes, and will require a special XML to work properly. That's not to say this package doesn't work for Brawl, but large sets like Brawl+ or Brawl- require a specific XML to work.

Redirected Savegames

This XML can be placed on a device to redirect all of your savegames at once. It will store them in the /riivolution/save folder when enabled. It can be used if you wish to play a game and store all your saves on SD/USB rather than on your Wii.

Mario Kart Wii

This XML will load any files made for Mario Kart Wii. Simply place your files in the /mkw folder (ex: SD:/mkw/farm_course.szs).

New Super Mario Bros. Wii

This can be used to try out levels made with the Reggie! Level Editor.Place your levels directly in the /nsmb folder on your SD card. For example, if you wanted to replace the level 1-1, the file on your SD card should be /nsmb/01-01.arc

A tutorial on how to use this with Reggie! can be found here.

Super Smash Bros. Brawl

This can be used to try out stage and character mods, any files to replace go in /ssbb

File Replacement Code Support

For those who already have been using the file replacement codes for Brawl, you can use this XML to seamlessly use your folders that are already set up in /private. Works for all regions.

Note that currently this XML will not replace some files, as they are named differently with the file code than what's on the disc. Textures should work, but you'll find that some files will not.

Tatsunoko vs. Capcom

This XML can be used to try out modifications to Tatsunoko vs. Capcom, such as music replacements. Files should go in /tvc

Super Mario Galaxy

This XML can be used for testing out any stage mods for Super Mario Galaxy in the .arc file format. Files go into /smg.